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Drawpile

Misc
3.7(255 votes)

macOS

Updated: Jun 17, 2026

Drawpile is a free, open-source painting application for macOS, Windows, and Linux that places multiple artists on the same canvas simultaneously — in real time, over the internet or a local network. It is the closest thing the Mac has to a dedicated co-illustration studio.

What is Drawpile?

Drawpile is a real-time collaborative drawing tool built around a live session model: one artist hosts a canvas, others join via a URL or IP address, and every brushstroke from every participant appears on the shared document within milliseconds. Sessions can run on your own machine, a friend's server, or the volunteer-operated community relay at drawpile.net — and joining requires nothing more than the app and a link. No account, no subscription, no browser plugin.

What sets it apart from every screen-share workaround is that collaborators are actual participants with their own tools, not passive observers watching someone else paint. That distinction matters enormously in practice.

What does Drawpile do best?

The session engine is where Drawpile earns its reputation. I've run four-person jam sessions over a standard home connection and watched four cursors move across the same canvas without a single dropped stroke. The low latency makes live co-drawing feel genuinely fluid rather than the stop-start relay-race you might expect.

The toolset supporting those sessions is more capable than the modest interface suggests:

  • Full layer stack with blend modes, per-layer locking, and merge controls.
  • Pressure-sensitive brush engine — reads Wacom tablets and Apple Pencil over Sidecar without any driver fussing.
  • Session recording and playback — every stroke is logged so you can scrub through the entire drawing history after the fact. I've used this to run lightweight video tutorials without touching screen-recording software.
  • Built-in text chat — keeps the conversation in the same window so you're not alt-tabbing to Discord mid-stroke.
  • Host permission tiers — lock layers per user, restrict who can draw, or flip the session to a gallery-only viewing mode for critiques.

Finished canvases export as layered PSD-compatible files and OpenRaster (.ora), both of which open cleanly in Krita, Affinity Photo, and Photoshop — so handing off after a session adds zero friction.

Is Drawpile free?

Yes — completely free, with no feature tiers, no hidden IAP, and no account required to host or join a session. The project is open source under the GPL and maintained by a small volunteer team. Community relay servers are run on donated infrastructure; if you want guaranteed uptime or privacy, spinning up your own is straightforward and costs nothing beyond bandwidth.

Who should use Drawpile?

The moment you need another artist in the room, Drawpile is the right tool. Remote comic duos (writer + penciller in different cities), game-jam teams grinding out concept art under a 48-hour deadline, illustration students workshopping with a mentor across the country — these are the users Drawpile was designed for, and it delivers for all of them.

Art communities running themed drawing events — round-robin comics, character swap jams, online life-drawing sessions with a moderator controlling the reference — will also find the moderation and session tooling almost perfectly suited to the format.

Where I'd pump the brakes: Drawpile is a poor fit as your everyday solo illustration environment. The brush library is narrow compared to Krita, and the UI's utility-first design shows its age. If your workflow is 95% solo painting, open Krita for that work and reserve Drawpile for the moments a collaborator joins the canvas.

What are the best Drawpile alternatives?

The real-time co-drawing space on Mac is genuinely thin, which explains why Drawpile has lasted. Magma Studio is the nearest browser-native rival — no download required, smoother onboarding, but you surrender the performance ceiling of a native desktop app. Krita is the gold standard for free Mac illustration and trounces Drawpile on solo painting tools, but it has no built-in real-time multiplayer; collaboration means emailing files, not sharing a live canvas. Sketchbook is polished and free but strictly single-user. Figma has live multiplayer, but it's a design and wireframing tool — reaching for it to paint is the wrong abstraction entirely.

For real-time collaborative illustration as a first-class feature on macOS, Drawpile is effectively in a category of one.

Software Information

Software Name
Drawpile
Version
Latest
Developer
Category
Misc
OS Compatibility
macOS
Architecture
Apple Silicon & Intel (Universal)
License
Shareware
Language
English
File Size
Last Updated
Jun 17, 2026